Uploaded on
Nov 07, 2019
(and last updated on Oct 11, 2020)
Another experimental mini-project. It just is a very small SoundFont that tries to recreate a 4-op FM tone data, which uses the detune parameter (DT). Found in the "EFFEC.FF" FM tone data bank from KAJA's PMD sound driver.
I know there's already various SoundFonts with this sound but I tried to recreate it my way. It doesn't sound 100% perfect, but doesn't sound bad either. I think it sounds very decent. It includes two variants, a monophonic and a polyphonic preset.
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Extra considerations:
FM sound driver "P.M.D." (C) by Masahiro Kajihara (KAJA).
FMPMD2000 FMP & PMD Music Player (including PMDWin and FMPWin playback libraries) (C) by C60.
FM sound generator engine "fmgen" (C) by cisc.
Note to people who make SoundFonts. If you wish to add this preset to your SoundFont and you share it, please give credit. Thank you!
Uploaded on
Mar 27, 2019
(and last updated on Jan 30, 2020)
This is a really tiny and experimental SoundFont that tries to imitate a Rhodes in a weird way, playing with overtones, using 3 samples that I've created with the HuC6280 sound chip.
It features filter velocity, so if you play it with different intensities, the sound will change, like a piano or something similar.
Give it a try!
And as usual with my SoundFonts, please don't use sinc interpolation with it.
Uploaded on
Jun 12, 2018
(and last updated on Dec 02, 2020)
This is a SoundFont of my Casio CTK-230.
Months ago I started to make this SoundFont, only the piano presets. But on June 9 I started to continue it, and finally I completed it. I have sampled and also recreated the loop points in each sample, to save space and prevent this SoundFont from being large. There are some presets that I have not recreated because the envelopes that were used for those presets are not possible using the parameters that the SoundFont 2.1 format o...
Uploaded on
Jul 29, 2015
(and last updated on Jan 22, 2016)
Introduction
This is a synthesized Soundfont, made specifically for Soundfont-based soundcards. Most preferably, the SBLive!
The Gameboy waveforms consist of small-wave-use, to make strange-like sounds. In this case, Gameboy-rather.
My source is included, in case you want to continue it from the version you used last. It's in Audio Compositor format the source, so keep in mind, that if you run AC with it, make sure to map the wave files required, to the sample library. :...
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