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Wii System Menu SoundFont

by MrSanic

Uploaded on Feb 18, 2018

do you know the famous "Wii Startup Sound"? Well now it got extracted and put into a .sf2! It has all 4 instruments variations (Sine,Rhodes and Others)

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G800 : Piano1d (version 2)

by ElectroKarma

Uploaded on Feb 15, 2018

Programme G800 : A11-2 "Piano1d" Version : 2 (TVF resonance = -64) Fréq : 48 KHz Rés. : 24 bits Samples : 210 Plage : 30 samples sur 88 notes (de A0[21] à C8[108]) 7 variations : TVF Freq = +8(3f),+4(2f),0(1f),-4(m),-8(1p),-12(2p),-16(3p) 3f = brillant, 3p = feutré Conditions d'enregistrement : Câblage analogique : G800 -> Edirol UA-1000 Enregistrement sur Ardour5 Traitements (suppression des blancs seulement) avec Audacity. OS : LibraZiK-2/Debian Stretch Boucles : non

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G800 : Piano1d (version 1)

by ElectroKarma

Uploaded on Feb 15, 2018

Programme G800 : A11-2 "Piano1d" Version : 1 (TVF resonance = 0) Fréq : 48 KHz Rés. : 24 bits Samples : 210 Plage : 30 samples sur 88 notes (de A0[21] à C8[108]) 7 variations : TVF Freq = +8(3f),+4(2f),0(1f),-4(m),-8(1p),-12(2p),-16(3p) 3f = brillant, 3p = feutré Conditions d'enregistrement : Câblage analogique : G800 -> Edirol UA-1000 Enregistrement sur Ardour5 Traitements (suppression des blancs seulement) avec Audacity. OS : LibraZiK-2/Debian Stretch Boucles : non

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G800 : Piano1w (version 2)

by ElectroKarma

Uploaded on Feb 15, 2018

Programme G800 : A11-1 "Piano1w" Version : 2 (TVF resonance = -64) Fréq : 48 KHz Rés. : 24 bits Samples : 210 Plage : 30 samples sur 88 notes (de A0[21] à C8[108]) 7 variations : TVF Freq = 0(3f),-4(2f),-8(1f),-12(m),-16(1p),-20(2p),-24(3p) 3f = brillant, 3p = feutré

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G800 : Piano1w (version 1)

by ElectroKarma

Uploaded on Feb 15, 2018 (and last updated on Feb 15, 2018)

Programme G800 : A11-1 "Piano1w" Version : 1 (TVF resonance = 0) Fréq : 48 KHz Rés. : 24 bits Samples : 210 Plage : 30 samples sur 88 notes (de A0[21] à C8[108]) 7 variations : TVF Freq = 0(3f),-4(2f),-8(1f),-12(m),-16(1p),-20(2p),-24(3p) 3f = brillant, 3p = feutré Conditions d'enregistrement : Câblage analogique : G800 -> Edirol UA-1000 Enregistrement sur Ardour5 Traitements (suppression des blancs seulement) avec Audacity. OS : LibraZiK-2/Debian Stretch Boucles : non

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Nokia Series 40 - Xpress Music (Nokia 5200)

by MIDAPMI

Uploaded on Feb 12, 2018 (and last updated on Feb 12, 2018)

This soundfont is created based on nokia SDK (Series 40 5th edition FP1 5200) using some sampler of 6500 free of reverb. Have Mobile DLS and SF2 Source File Tools used: Midedit, S40 5th edition fp1 (6500), Audacity, Awave Studio Cracked and Windows MME Details: Have 127 presets + Drumkit Standard on MSB 121 for compatibility with Audio suite. All parameters have best config and exactly all instrument are measured one per one. Some preset have same sample of others pre...

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Doraemon - Nobita to Mittsu no Seireiseki Soundfont W.I.P

by IkaMusumeYiyaRoxie

Uploaded on Feb 08, 2018 (and last updated on Feb 08, 2018)

You known, Doraemon: Nobita to Mittsu no Seireiseki is a N64 video game, but only is exclusive in Japan, and is released in March 21, 1997. More info on Wikipedia: https://en.wikipedia.org/wiki/Doraemon:NobitatoMittsuno_Seireiseki This is the test from my 4th soundfont of I made. Only I created the Work in Process version, because, I can't continue working with my soundfont, because, I need to go to travel in another city on Friday on the evening (I'm not sure..), and aft...

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By small Creative Commons BY 4.0 International
Extra considerations: Doraemon (C) Fujiko Pro

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Super Nintendo Entertainment System General MIDI Soundfont

by dotsarecool

Uploaded on Feb 06, 2018 (and last updated on Feb 06, 2018)

DISCLAIMER: I do not own this soundfont, because, only I'm Sharing for this web site. The SNES GM Soundfont is made by dotsarecool since Summer 2014. Here's the Unofficial Update of i made since 2 months ago (In Christmas 2017) and Some many presets changes and upgraded into the 0.2 version: 54: Voice Oohs - Kirby's Dreamland 3 62: Brass Section 1 - Super Mario RPG - The Legend of 7 Stars 63: Synth Brass 1 - Super Mario Kart 64: Synth Brass 2 - Super Mario World 2: Yosh...

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By small Creative Commons BY 4.0 International
Extra considerations: Samples belong to their respective copyright holders such like Nintendo, Hal Laboratory Inc., Disney Interactive Studios, Capcom, Sunsoft, Nintendo EAD, Rareware, Ape Entertainment Inc., Bullet Proof Software, Intelligent Systems, Square Enix, Konami, LucasArts, Bandai-Namco Entertainment, Namco & Acclaim Entertainment

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after listening this music for almost 10 minutes i tried to recreate the music in .MID format. At the moment it is perfect.

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Android System Synth

by Yamaha Corporation (1998)

Uploaded on Feb 01, 2018 (and last updated on Feb 01, 2018)

Includes two files: AndroidSystemSynth.dls (which is just a copy of gm.dls that I extracted from my phone), and AndroidSystemSynth.sf2 (made by running the *.dls through Viena). Right away, you'll recognise a number of sounds (particularly drumkits) from other files hosted on this site. Unfortunately, a few of the presets sound oddly out of tune, even in the unaltered *.dls file, but I'm pretty sure that's also how they sound on an actual Android device.

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These files have an unknown license, were obtained from unkown sources or were compiled from third party material.

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