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virtualmidisynth
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13
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This is my improvement of sleaf's Libre version of the original SonicLover Realistic SF V2 bank. This version has GS patches and better quality. It is still under 2GiB. This means it does not require BassMIDI-based players to work. MuseScore and ScummVM users rejoice! Strix removed the non-free samples from the original SonicLover version. Enjoy as you wish!Clint, the creator of the KOR soundfont, provided the hosting for this.As have I (check second mirror)Drums have been...

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12
This is cool!
32,825
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This libre Soundfont is a fixed version of Micasddsa4000's Jummbox Soundfont. I, stgiga, fixed the pitch, OPL2 samples, modulators, and mappings, and also added Zandro Reveille's OPL3 drums (TheFatMan is part of the equation, including OPL2 booster drums too) (also William B. Santos's YM2612 and Piconica (free basic waveform synth tool of sorts) drums were used to boost the range again, followed by little-scale's and drunkenjesus's OPLL drums, resulting in a drum range of...

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ic
90s
80s
pc
gm
gs
fm

7z
sf2

By sa small Creative Commons BY-SA 4.0 International
Extra considerations: Beepbox and Jummbox are under the MIT license, and Zandro's OPL3 and OPL2 are under CC-BY-SA4, which is compatible with the MIT license. The William B. Santos stuff is Public Domain. OPLL stuff is libre.

10
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drive.google.com

Apollo GMGS v1.051 (3.89 GiB GM+GS soundfont)

by Caed

Uploaded on Jul 10, 2023 (and last updated on Apr 04, 2024)

It is recommended that you upgrade to v1.10, that features a bunch of fixes such as balancing. https://musical-artifacts.com/artifacts/3181 This soundfont has been renamed from "Caed's Ultimate Adequate GM" to "Apollo GMGS". I've spent almost 2 months making this version and making a bunch of well changes to this soundfont to achieve a better MIDI listening experience. I've removed many sounds from CrisisGeneralMidi3.01 and other bland samples and such and made this sound...

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Licensing Gray Area
These files have an unknown license, were obtained from unkown sources or were compiled from third party material.
Extra considerations: This soundfont uses a bunch of material, so PLEASE read the notice that was left in the archive and please email me if there is anything wrong with the soundfont, and action will be taken accordingly.

9
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7,947
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CynthiaCelestic's Pokemon DPPt GM Soundfont (Fixed)

by CynthiaCelestic, stgiga

Uploaded on Jan 30, 2022 (and last updated on Apr 04, 2024)

This is my fixed version of CynthiaCelestic's Pokemon DPPt GM SoundFont, which basically is the patches of Pokemon DPPt made to conform to full GM via remapping. I made the unused samples and instruments used. The unused sample was put with its used sibling, and the unused instrument was used to make the Steel Drum less of a Timpani. Also I fixed the key ranges on the Gunshot, Synth Drum, and Reverse Cymbal. This bank is to celebrate Pokemon Legends Arceus, and in a sense ...

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Licensing Gray Area
These files have an unknown license, were obtained from unkown sources or were compiled from third party material.
Extra considerations: This is a Game Soundfont but spiffy.

9
This is cool!
21,874
Download (245 MB)
This my merger and fix of the Hedsound MT32 soundfont and Hakerg's GM version. Hakerg had forgotten the fret noise which broke certain songs, so what I did to fix that involved me putting the Guitar Harmonics thing there. Also I did some link-related stereo fixes without affecting the MT32's special stereo. I also painstakingly made the SFX kit into individual GS SFX items, while also making Bird Tweet better. I mapped the SFX also into the MSB Bank 64 XG SFX bank so that ...

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9
This is cool!
Download from
drive.google.com
This sub-7KiB GM soundfont works on all midi players. It uses a 9 sample filtered square wave for melody and a 118 sample filtered periodic Noise wave for drums and sfx. Also note that the square is 11025hz sample rate and the noise is 11025hz sample rate, meaning that one can use it in scenarios of the worst quality possible with no trouble whatsoever. The entire 127 samples of audio data could fit in the wave memory of the Namco 163 Famicom expansion sound chip when ALL ...

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By small Creative Commons BY 3.0 Unported
Extra considerations: You can use this for anything you can think of using this for.

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