Jun 22, 2022
(and last updated on Jun 22, 2022)
I found this SoundFont on YT in a video by channel "Erika Furudo".
Compared to the other PC-98 Soundfont on Musical Artifacts (https://musical-artifacts.com/artifacts/589), this one has better drums that sounds more crisp (and accurate IMHO!) than the drums in that SoundFont. Also supports more drumkits than that other PC-98 SoundFont.
I uploaded it here in case of the original video being taken down. Have fun!
P.S. You can use this in whatever you want, from game musi...
Aug 08, 2020
(and last updated on Aug 09, 2020)
Following my discovery of the PC-98 series of computers and their Yamaha FM sound cards, I came to hear many of Ryu Umemoto's excellent compositions. These have a very distinct sound compared to other soundtracks on the same hardware. In an attempt to allow myself and others to replicate this sound without needing to use tracker software/MML, I decided to create a Soundfont for none other than EVE burst error.
How this Soundfont was Created:
Nov 07, 2019
(and last updated on Oct 11, 2020)
Another experimental mini-project. It just is a very small SoundFont that tries to recreate a 4-op FM tone data, which uses the detune parameter (DT). Found in the "EFFEC.FF" FM tone data bank from KAJA's PMD sound driver.
I know there's already various SoundFonts with this sound but I tried to recreate it my way. It doesn't sound 100% perfect, but doesn't sound bad either. I think it sounds very decent. It includes two variants, a monophonic and a polyphonic preset.
FM sound driver "P.M.D." (C) by Masahiro Kajihara (KAJA).
FMPMD2000 FMP & PMD Music Player (including PMDWin and FMPWin playback libraries) (C) by C60.
FM sound generator engine "fmgen" (C) by cisc.
Note to people who make SoundFonts. If you wish to add this preset to your SoundFont and you share it, please give credit. Thank you!
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Musical Artifacts is an open source web app helping musicians to find, share and preserve the artifacts they use for music production. It's worked on by volunteers in their free time.