Jul 06, 2020
(and last updated on Oct 14, 2020)
UPDATE: I have added descriptive names to all of the soundfonts from the "0index" files to make it much more convenient for people.
ADDENDUM: A while ago I made a .wav convertion of all the .xi files that I think should be placed here as well.
I don't recommend using this for instruments since they are "single sampled" as opposed to "multi sampled" as they are in .xi/.sf2 form. As well they are not loop...
"As a special exception, if you create a composition which uses these sounds, and mix these sounds or unaltered portions of these sounds into the composition, these sounds do not by themselves cause the entire composition as a whole to be covered by the GNU General Public License. This exception does not however invalidate any other reasons why the composition might be covered by the GNU General Public License. If you modify these sounds, you may extend this exception to your version of the sounds, but you are not obligated to do so. If you do not wish to do so, delete this exception statement from your version."
May 23, 2020
(and last updated on Jul 27, 2020)
A SoundFont of the game "Super Mario Advance 4" for GBA. This was possible by ripping the sample data from the ROM. I recreated loop points and envelopes (well, loop points at least are decent, so don't worry).
The SoundFont is not 100% GM, specially the drumkit.
08/06/20: Added two more instruments.
25/07/20: Added the following sound effects:
Red Mushroom House ball sound effect (World-e mini game)
Plus extra samples for t...
May 22, 2020
(and last updated on Jul 12, 2020)
NOTE 1: this sf2 is NOT a GM soundfont, the presets come as used in the game
NOTE 2: this sf2 don't have ASDR information since the Musyx engine changes these parameters depending of the track/sequence.
This soundfont is a construction based on the extracted samples and information (.yaml files) from Amuse (https://github.com/AxioDL/amuse
May 18, 2020
(and last updated on Aug 18, 2020)
A SoundFont of FPD97/98's predecessor, FPD (Frostforest PCM Driver). This is a SoundFont made with the PCM tone waveform data found in the multiple PCM driver FPD for NEC PC-98 computers. They also are used in the first FPD port for Windows 95, called FPD95. New versions (from FPD97 onwards) use a different PCM sound set for MIDI and RCP playback, but the old sound set is still present. It has 128 presets and 1 drumkit.I made it because someone requested it. Keep in mind t...
Apr 30, 2020
(and last updated on Sep 06, 2020)
A group Acapella GS (GM.DLS level) Soundfont made with free sources.
Features highly amazing range from 2 members of this group.
progressively sips a matcha latte while riding in a spiral on a bicycle
I, stgiga, have a high neutral voice with about as much tuning as a Calliope. I'm pretty sure you can figure out how odd that pitch is for ME to have and how fitting that tuning is if you take a look at my weebly that has my HiDef soundfont on it... I really should update t...