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The (Fixed) JummBox SoundFont Fork (V11)

by Micasddsa4000, NPC, Zandro Reveille, TheFatMan, William B. Santos, little-scale, drunkenjesus, Retro Player, stgiga

Uploaded on Feb 27, 2023 (and last updated on May 19, 2024)

This libre SoundFont is a new fixed version of Micasddsa4000's Jummbox Soundfont,

I, stgiga, fixed the pitch, OPL2 samples, modulators, and mappings, and also added Zandro Reveille's OPL3 drums (TheFatMan is part of the equation, including OPL2 booster drums too) (also William B. Santos's YM2612 and Piconica (free basic waveform synth tool of sorts) drums were used to boost the range again, followed by little-scale's and drunkenjesus's OPLL drums, resulting in a drum range of drum notes 0-127 (the whole Roland SC-8850 standard drumkit range) because Micas didn't use drums.And now I used Retro Player's JummBox Remastered bank's stereo Seashore allowing me to re-add the Chip Noise from my Fixed BeepBox bank from eons ago. And for the record, I deliberately preserved compatibility and faithfulness at EVERY step of the way. Anyways, It's really neat and retro, finished, and not out-of-scope patch-wise!


Stay safe, stay at home, and wash ur hands!

Sincerely, stgiga!

Metadata has been updated.

Major fixes have been made. Please redownload.

Drums are improved.

Info updated.

Major drum fix for XG and 8850 tunes. Please redownload.

SC-88Pro Noise added via re-implementation of Chip Noise via using Retro Player's sleeker Seashore. Hence why this is an alternate version.

NPC's new Soundcloud page is here:

Also FYI, I'm nonbinary and use they/them pronouns, please refer to me as such, it is massively appreciated.

I also have too much free time.

Here's a link in case Musical-Artifacts is too slow for you:

(The 1977, 1979 and 70s tags refer to the "Atari Bass" and "Atari Square" patches derived from the 1977 TIA on the Atari 2600, and the 1979 PoKEY chip on the Atari 8-bit computers, Atari 5200, and Atari 7800's Ballblazer). The "1988", "1989", and "1990" tags reflect the Genesis release date, the keyboard-related tags refer to the fact that the OPLL and OPL2 (both components of this SF2) were both used in Yamaha keyboards of a prosumer nature (not quite toys, not quite professional, but often found in toy stores, hence the toy tags, and quite a few of the FM chips in this bank showed up in arcade machines, but there are no ripped samples here.) In Japan, the Master System had an OPLL, hence why THAT tag is here. The NES patches in this are why it has the "NES SoundFont" tag, and the drumkit is SC-8850 GS, hence why it has THOSE tags (SC-family). Also, the bank is essentially a giant pool of "GS Leads", so it gets THOSE tags. Also, the bank uses both default and custom BeepBox+JummBox patches, and some of the drums are based on "defaults" (OPL3, OPL2, OPLL, Piconica), but the YM2612 stuff is custom. Funnily enough, the default BeepBox+JummBox patches include some chiptune meme patches like ZUNpets, Sunsoft Bass, and such, but entirely synthetic (and that's not where the "How on earth was this synthetic?" question ends. Apparently, though, the developer of BeepBox based the default patches partially on SGM and Timbres of Heaven (without sampling those), but I don't notice much of a resemblance. Evidently they also based it off of various chiptune patches. Now, unlike SGM and Timbres of Heaven, this bank is certifiably safe to use in games. Oh and the "former meme" and "former joke" tags refer to the fact that the original ancestor to this bank was made as some sort of meme/joke. "The Soundfont that nobody asked for." was the tagline of the original ancestor prior to my involvement. I made it into something actually useful that could literally become a sound chip thanks to Silicon SoundFonts (Section 11 of the SoundFont standard, is designed to allow burning SoundFonts onto memory chips to make sound hardware. Thanks to modern chip sizes, this could EASILY make a proper sound chip, hence the "integrated circuit" tag.) The "jbsf" tag refers to my short name for the SoundFont, though I wasn't the one who chose it, because it's the initials to my deadname. (The less said about that topic, the better.) Additionally, the "flash", "flash player", and "swf" tags refer to the fact that older versions of BeepBox were created in Adobe Flash. I guess this makes the bank an Adobe Flash SoundFont... Funny how things work...

Updated tags

Thanks for 19K+ DLs.

Fixed newlines

Updated tags

Thanks for 29K+ DLs!

More Info

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By sa
Creative Commons Attribution-ShareAlike 4.0 International
Has to give attribution Share under the same license
Extra considerations: BeepBox and JummBox are under The MIT License, and Zandro's OPL3 and OPL2 are under CC-BY-SA4, which is compatible with The MIT License (and GPLv3 as well, so you can use this SoundFont in anything GPL3-licensed. So yes, this bank is certifiably able to be a Linux package, even on distros like Trisquel that ONLY allow libre packages. Also, I have the bank on OpenGameArt for use in any games of the Liberated Pixel Cup variety, a game jam dedicated towards making FOSS games. This bank is also on other places besides this site, such as, OpenGameArt, IndieGameMusic,, SourceForge, and others. And no, I didn't paywall the bank on ANY of the other sites it is on. I even point people to this site in the description to fulfill my CC-BY-SA4 obligations to attribute. I consider this SoundFont to be one of the best FOSS things I have done.) The William B. Santos stuff is Public Domain. OPLL stuff is libre. The Retro Player bank is under CC-BY 3.0.

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