Nov 26, 2023
(and last updated on Jan 03, 2024)
Made some updates and changes to my hd mario world sounfont including
-better loop points
-more accurate samples
a small improvement, but its a start
will update this more and more for the sake of accuracy
Nov 08, 2023
(and last updated on Jan 27, 2024)
i made a soundfont on one of the best Mega Man X games on the SNES. i made this one with polyphone because the one made because the one on William Kage's site isn't perfect. the drums aren't placed correctly, and some instruments have wrong ADSR envelope.
Sep 24, 2023
(and last updated on Sep 24, 2023)
Hi!, this is a soundfont of Super Bomberman 5, made with polyphone and a upload from all bomberman soundfonts here.
In case of doubt while using it, I highly recommend using or seeing the source along: the Super Bomberman 2,3,4 and 5 by Dont / YFU, as while I was making this, I've seen that some songs from the original game has some parameters on it to make certain instruments sound diferrent from another
I would make another version with those "modified" instruments
Everyone knows and loves the EarthBound soundfont, created by SleepyTimeJeese over ten years ago... but did you know that this soundfont holds some secrets?
Digging around in a soundfont editor, I managed to find a number of unused and unreferenced samples, some of which were used in the demo album "I Miss You: EarthBound 2012".
I've compiled them all in this soundfont for you all to enjoy!
so basically this new soundfont was released by caskett chan and when i checked it on midi voyager and polyphone i noticed that the drums weren't on the 128 bank and there were tiny bits of wrong placements so I've put that stuff on polyphone which makes this soundfont pretty much operational and good to make snes ssf2 style arrangements
P.S: this soundfont was also quite similar to the one at the snes version of slam masters