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Showing search results for "tahutoa"
9
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SuperSponge (PSX) Soundfont

by tahutoa

Uploaded on Aug 07, 2021 (and last updated on Aug 07, 2021)

The game itself is only occasionally fun, but the music is consistently stellar. A majority of it is to do with 4matt's exquisite composition skill, but another small part of it is owed to his excellent sample selection. Three years ago, SaladPlainZone directed me to the Development Archive for the game. Through it, I pored over all the game's .xm tracker files, extracting each and every sample. Over the course of two weeks I crafted, in several parts, what would become m...

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1
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BIONICLE Heroes (GBA) Soundfont

by tahutoa

Uploaded on Feb 09, 2021 (and last updated on Feb 18, 2021)

All of these samples I extracted from the original .s3m files for the GBA edition of BIONICLE HEROES. I acquired them after contacting Tom Miller, the composer of this game's soundtrack, on Twitter, and he posted them to a Drive folder. That was a little over two years ago, now, and I've been hanging on to the resulting .sf2 I made for almost as long. Note: "Sky Fortress SynVox" is sampled from the final game and wasn't part of the .s3ms' sample set, which is why it isn'...

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9
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Mario Party 2 Soundfont

by tahutoa

Uploaded on Dec 05, 2020 (and last updated on Aug 30, 2021)

Update (September 2021): Most prevalent changes are some fixes for Acoustic Bass & Piccolo/Recorder, also moved previous Dulcimer to Clavinet, & previous Koto to Dulcimer. Check Changelog in the Drive Folder for an exact rundown. I MAY BE UPDATING THIS FOR A WHILE YET, SO CHECK BACK EVERY SO OFTEN (the Google Drive, in particular, because I can't be sure if the file actually updates on here). Created, over a very long period of time, by going through every single...

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6
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3D Maze Man (1998) Soundfont

by tahutoa

Uploaded on Dec 05, 2020 (and last updated on Apr 27, 2021)

Update 4/27/21: re-ordered some bass patches added a dupe of PERCORG2 that's meant to act as a stand-in vibraphone; swapped MIC4 and Cute Beep's assignments (you'd be surprised by how perfect of a swap this was). Major major thank you to @Superjustinbros on Twitter for linking me the 3D Maze Man .S3M files! Without him, this soundfont would not have been possible. Patches are for the most part named for how the samples are titled in the original .S3M files. There are a n...

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6
This is cool!
Download from
drive.google.com

42 All-Time Classics/Clubhouse Games (DS) Soundfont

by tahutoa

Uploaded on May 31, 2020 (and last updated on May 31, 2020)

A soundfont for AGENDA's classic game, made by extracting all the sound banks from the NDS ROM and conglomerating their contents into one .sf2. Patch 81 (Square Wave) was lifted from Wario Land 4-- the game didn't have a patch for that, and I think it drew on the system's sound chip for that. Also, to explain the parentheses, all the patches have a Reverb value included in them for some reason. BTW, from the get go the patches matched up with GM. All the GS patches herei...

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