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The ULTIMATE ROBLOX Soundfont Pack V1.2 (Update!)

by NotRoblox

Uploaded on Mar 30, 2024 (and last updated on Apr 18, 2024)

2nd Note: I've seen a lotta people cant open the file, so i've made a mirror for it and uploaded it on mediafire, download it from there and try seeing if it works. Note: Remember to credit its use with a link and @not_roblox. tag (including the dot)! (I just want to be nice and like all videos or maybe even subscribe to those that have this soundfont pack!) 2nd Note: I replaced this with a .zip file, because the other one was corrupt for some reason. Introducing the ul...

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Noct-Salamander Grand Piano V4.0RC6

by Alexander Holm and Chisato Yamauchi

Uploaded on Nov 24, 2023 (and last updated on Apr 17, 2024)

A Free SFZ/WAV semi-concert grand piano that can reproduce beautiful sounds by remastering all 480 sampled sound sources of the Salamander Grand. The SFZ sound bank package (48kHz24bit, Size:1.5GB) is provided free of charge (license: CC-by). Listening to a Preview: Images I, L. 110 - I. Reflets dans l'eau (Debussy) https://www.ir.isas.jaxa.jp/~cyamauch/NoctSalamanderGrandPiano/images1_noct40.eff-fir.mp3

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Atari 2600 GM Bank

by stgiga, little-scale, drunkenjesus, akwf, Gashisoft, Zandro Reveille

Uploaded on Jul 11, 2019 (and last updated on Apr 17, 2024)

This is a GM bank based on Atari 2600 that uses period accurate samples to reproduce GM tunes as if made on Atari 2600. It uses distortion 3 and distortion 15 plus the bassy wave to span all 128 keys with a note. The drums are AY/YM noise with some overdrive like on Sunsoft 5B mixer. The GM melodic bank sound effects use Ricoh 2A03 noise from the NES. This makes up most of the bank along with the pitching of Atari's 32 pitches recorded from hardware. I, stgiga balanced and...

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By small Creative Commons BY 3.0 Unported
Extra considerations: Use this as you please.

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This sub-7KiB GM soundfont works on all midi players. It uses a 9 sample filtered square wave for melody and a 118 sample filtered periodic Noise wave for drums and sfx. Also note that the square is 11025hz sample rate and the noise is 11025hz sample rate, meaning that one can use it in scenarios of the worst quality possible with no trouble whatsoever. The entire 127 samples of audio data could fit in the wave memory of the Namco 163 Famicom expansion sound chip when ALL ...

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By small Creative Commons BY 3.0 Unported
Extra considerations: You can use this for anything you can think of using this for.

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Otamatone GM

by stgiga, sleaf, Marcel J. Therrien, Bann, [nowanonymous]

Uploaded on Nov 23, 2023 (and last updated on Apr 17, 2024)

I'm stgiga, and here is my Otamatone GM bank, utilizing percussion from Marcel J. Therrien's Gamer's Orchestra bank, and Bann's Otamatone bank, with a bank structure of single-sample GM whose invention rights were gifted to me by parties who wish not to be named. Also, sleaf's Charm's Noise Peaker was used for SFX like Applause. Since the site is slow, tagging is a problem. I will probably come back later and re-tag it. Oh, by the way: IF you're looking for the Musical ...

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