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HQ 8-Bit Gameboy Waveforms Pack (for use with 3x OSC)

by ASmolBoy

Uploaded on Dec 13, 2022 (and last updated on Mar 15, 2023)

Pack of various waveforms from well known Gameboy games and some ones I made myself. Designed specifically to be used with FL Studio's 3x OSC plugin, but it'll probably work with other programs. Tutorial on how to use these with 3x OSC can be found on the sidebar on the right.

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BeepComp Chiptune SoundFont

by sills

Uploaded on Aug 02, 2021 (and last updated on Aug 03, 2021)

I took some samples from the software BeepComp and turned it into a little soundfont that can be used with any software that uses .sf2 files. Good samples for making old-school chiptune, 8-bit, or retro arcade style songs.

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Sonic CD samples

by Dekyo Ongen

Uploaded on Aug 04, 2020 (and last updated on Aug 05, 2020)

Extracted from SNCBNK* files. All voices included. They're in 16kHz. I recommend importing these in an audio editor/sampler/whatever you choose to play with the pitch/playback rate (note -- playback rate, not sample rate) otherwise import these in a SoundFont editor, etc. If you wish to use a sampler, I recommend a sampler that allows you to choose interpolation types (i.e. zero-order hold, linear, etc.) to simulate that aliased sound (using bit crushers isn't highly recom...

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These files have an unknown license, were obtained from unkown sources or were compiled from third party material.

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8-Bit Chip

by Michael Picher

Uploaded on Sep 29, 2016 (and last updated on Sep 18, 2019)

Introducing Version 2.0!! SFZ Format Pulse (3 variants), Triangle, and Noise waves Simple keyboard layout "Legato" effect Vibrato, tremolo, slide (portamento), attack, and release controls ​ The goal, when designing "8-Bit Chip", was to create something that was friendly to a musician, rather than a programer. Traditionally, 8-Bit music is created in what can be described as a spreadsheet-like environment, where pitches and effects are coded one at a time. My idea was ...

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All Rights Reserved to Michael Picher
Non-free
Extra considerations: Feel free to use this virtual instrument in any commercial/non-commercial projects!

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