Uploaded on
Aug 25, 2020
(and last updated on Feb 09, 2021)
Haven't seen an easily accessible link for these anywhere else, so figured I would post this here.
Other installments of Cookie Run typically use mp3s/wavs for their tracks - however, curiously, Ovenbreak uses strictly midi. It could possibly be to save space, given how many tracks are ingame, and how massive the game is already (a whopping 1.5-2.0 gb by now). In the process, a lot of finer details are omitted and missed... but, there's nothing saying people can't mix thi...
Extra considerations:
It may be safest not to use this in anything you will make money off of without contacting Devsisters first. However, nonprofit fanworks (and haha funny meme rips) may be alright, as I have seen them used with no issues.
Uploaded on
Feb 05, 2024
(and last updated on Feb 05, 2024)
I DIDN'T MAKE THESE MIDIS!! UPLOADED FOR ARCHIVAL PURPOSES!! This is also my first upload on here :)
So... this is apparently, from my understanding, an actual rip of Super Mario 64's original music files that was converted into MIDI files. Yes, this is not a bunch of fan-made SM64 MIDIs, these are the legit sequenced music files ripped from the files of SM64 and converted into MIDI.
I got these from this (I guess) random website on the internet while searching randomly ...
Uploaded on
Apr 17, 2024
(and last updated on Apr 18, 2024)
This is NOT a GM (General Midi) compatible soundfont! (As you can't just use this SF2 over any midi file and expect it to work out of the box).
Did you ever wonder why the title and credit themes in 'Toy Story' on the Sega Genesis/MD didn't sound like FM synthesis? That's because it isn't; with some clever code, Travelers Tales was able to program a semi-functional Amiga MOD player to play the tracks. This video explains it pretty well: https://www.youtube.com/watch?v=x3m...
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