Uploaded on
Apr 26, 2023
(and last updated on Apr 17, 2024)
Ask and you shall receive: A GM SoundFont by me, stgiga, of those musical calculators that was turned into an incomplete and non-GM SoundFont by evnchn on Github, but now including a drumkit (the Controller Click from Marcel J. Therrien's Gamer's Orchestra to represent calculator keypresses), and SFX (Pencil from JS121's SFX, to fit the math theme.)
sleaf (maker of the old DSoundFont Ultimate and its much better successors Enchant! and ETERNAL!) helped fix the balance, whi...
I'm stgiga, and as for this SoundFont, someone on Reddit asked me to remove the Exclusive Class settings on this bank to allow proper polyphony so I did. The pitch limits are hard to fix because some regions only play on certain pitches, in a segmented way, and while I COULD completely remove pitch limits, god forbid your ears. Even the original is kind of loud. (The JummBox bank, with some exceptions, isn't, and unlike this SoundFont or my Famicom Multichip bank, is compa...
Uploaded on
Mar 27, 2019
(and last updated on Jan 30, 2020)
This is a really tiny and experimental SoundFont that tries to imitate a Rhodes in a weird way, playing with overtones, using 3 samples that I've created with the HuC6280 sound chip.
It features filter velocity, so if you play it with different intensities, the sound will change, like a piano or something similar.
Give it a try!
And as usual with my SoundFonts, please don't use sinc interpolation with it.
Uploaded on
Mar 05, 2018
(and last updated on Apr 10, 2021)
SampleSynthesis (beta version) is a SoundFont based on waveforms sampled from various sound sources. Note that "sound source" in my context refers to a sound generator software, not a public source of downloadable sounds. I made it to recreate electronic toys and more. (Specifically retro sounds).
Features velocity layers in some presets, some of them are monophonic. I recommend use this SoundFont without sinc interpolation because it ruins loop points in the samples.
No...
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