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8bitSF ( The Nes Soundfont )

by TheEighthBit

Uploaded on Jul 29, 2015 (and last updated on Mar 26, 2021)

8BitSF (Formerly The NES Soundfont) NOTICE: Unfortunately, I am no longer working on this soundfont, so please do not comment or message me asking me to add things to it or giving me suggestions on improving it! If you would like to see it improved, please feel free to download it and modify it as you wish, but please credit The Eighth Bit if you decide to release it as your own project! Thank you! ^-^ I added some more instruments and changed already existing ones. Now ...

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These files have an unknown license, were obtained from unkown sources or were compiled from third party material.

1
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aobu's chiptune soundfont v0.03

by aobunau

Uploaded on Jun 28, 2021 (and last updated on Apr 04, 2024)

v0.04 changelog: -added 1 bit noise samples made using magical 8 bit plugin 2 by ymck -fixed sine, saw, and round saw being 1 octave too high -new drum kit made using only simple waves i've made a short little demo track using only instruments from the soundfont to demonstrate it's versatility: https://soundcloud.com/aobunau/aobus-chiptune-soundfont-demo so why should you use it? if you're using fl studio, it doesn't support note sliding for 3rd party vsts, including...

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By small Creative Commons BY 4.0 International
Extra considerations: most of the instruments in the soundfont are made using the nes vst by matt montag, a few made in magical 8 bit plugin 2 by ymck & 3x osc. the dpcm drum kit is just the default nes vst drums

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Atari 2600 GM Bank

by stgiga, little-scale, drunkenjesus, akwf, Gashisoft, Zandro Reveille

Uploaded on Jul 11, 2019 (and last updated on Apr 17, 2024)

This is a GM bank based on Atari 2600 that uses period accurate samples to reproduce GM tunes as if made on Atari 2600. It uses distortion 3 and distortion 15 plus the bassy wave to span all 128 keys with a note. The drums are AY/YM noise with some overdrive like on Sunsoft 5B mixer. The GM melodic bank sound effects use Ricoh 2A03 noise from the NES. This makes up most of the bank along with the pitching of Atari's 32 pitches recorded from hardware. I, stgiga balanced and...

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By small Creative Commons BY 3.0 Unported
Extra considerations: Use this as you please.

9
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This sub-7KiB GM soundfont works on all midi players. It uses a 9 sample filtered square wave for melody and a 118 sample filtered periodic Noise wave for drums and sfx. Also note that the square is 11025hz sample rate and the noise is 11025hz sample rate, meaning that one can use it in scenarios of the worst quality possible with no trouble whatsoever. The entire 127 samples of audio data could fit in the wave memory of the Namco 163 Famicom expansion sound chip when ALL ...

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By small Creative Commons BY 3.0 Unported
Extra considerations: You can use this for anything you can think of using this for.

14
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CalculatorSF GM

by stgiga, sleaf, Marcel J. Therrien, JS121, evnchn, [nowanonymous]

Uploaded on Apr 26, 2023 (and last updated on Apr 17, 2024)

Ask and you shall receive: A GM SoundFont by me, stgiga, of those musical calculators that was turned into an incomplete and non-GM SoundFont by evnchn on Github, but now including a drumkit (the Controller Click from Marcel J. Therrien's Gamer's Orchestra to represent calculator keypresses), and SFX (Pencil from JS121's SFX, to fit the math theme.) sleaf (maker of the old DSoundFont Ultimate and its much better successors Enchant! and ETERNAL!) helped fix the balance, whi...

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00s
osc
old
ic
ytp
psg
80
80s
toy
gm

sf2

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Casio CTK-230 SoundFont

by Dekyo Ongen

Uploaded on Jun 12, 2018 (and last updated on Dec 02, 2020)

This is a SoundFont of my Casio CTK-230. Months ago I started to make this SoundFont, only the piano presets. But on June 9 I started to continue it, and finally I completed it. I have sampled and also recreated the loop points in each sample, to save space and prevent this SoundFont from being large. There are some presets that I have not recreated because the envelopes that were used for those presets are not possible using the parameters that the SoundFont 2.1 format o...

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