May 14, 2022
(and last updated on May 14, 2022)
Sorry for the lack of instruments! I might fix that this weekend.
After seeing lots of great tutorials on how to rip samples, I did Mega Man X for fun, as the instruments are very small, and there aren't many instruments to tinker with. The looping might be off due to sample ripping not fine enough.
As a bonus, I've included the samples, so if you have a sample player, or just want the better version, use the samples inside the folder! Have fun with the soundfont!
Apr 29, 2022
(and last updated on Apr 29, 2022)
Samples taken from the SNES SDK (software development kit).
BRR Samples I used: [https://www.smwcentral.net/?p=section&a=details&id=30116]
I wouldn't recommend playing midis with this as it's not very GM compatible.
I haven't seen a lot of sound effect sound fonts, so I decided to make a new, modern SFX soundfont. I haven't had much time, so I made about 10 sounds and samples. I might make more. Hope you like this soundfont!
I decided to make an sf2 version of an older SFZ I made, LABS Drums v2, because sf2 is more commonly used.
BY THE WAY some samples are missing... download the original Drums v2 in SFZ format to get the toms.
ALL samples come from LABS. I do not own them.
This is my fixed version of CynthiaCelestic's Pokemon DPPt GM SoundFont, which basically is the patches of Pokemon DPPt made to conform to full GM via remapping. I made the unused samples and instruments used. The unused sample was put with its used sibling, and the unused instrument was used to make the Steel Drum less of a Timpani. Also I fixed the key ranges on the Gunshot, Synth Drum, and Reverse Cymbal. This bank is to celebrate Pokemon Legends Arceus, and in a sense ...