Sep 07, 2020
(and last updated on Dec 27, 2020)
22/Sep/2020 (1.2) Update:
-I finally was able to convert all of the actual samples from the game. The old SF had samples that I ripped myself from the soundtrack... Yeah, it wasn't good... But anyway! Here's the updated one with some samples you don't even hear in the original uncompressed soundtrack. I highly beyond recommend this one compared to the old one. Remember, I am not best at tuning instruments but I did my best, I hope you enjoy it. Also, I put more tags becaus...
Jul 11, 2019
(and last updated on Apr 10, 2020)
This sub-7KiB GM soundfont works on all midi players. It uses a 9 sample filtered square wave for melody and a 118 sample filtered periodic Noise wave for drums and sfx. Also note that the square is 11025hz sample rate and the noise is 11025hz sample rate, meaning that one can use it in scenarios of the worst quality possible with no trouble whatsoever. The entire 127 samples of audio data could fit in the wave memory of the Namco 163 Famicom expansion sound chip when ALL ...