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2
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2MGM

by 迎春心情

Uploaded on Jan 07, 2021 (and last updated on Aug 06, 2021)

A GM SoundFont which is designed for Soundcards (e.g. AWE64, Sound Blaster Series, etc.). Version: 1.04a

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Public small Work in the Public Domain
Extra considerations: Creative Commons 0 1.0 is a type of Public Domain

16
This is cool!
9,400
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90's Retro Vintage

by 迎春心语

Uploaded on Nov 28, 2020 (and last updated on Dec 24, 2020)

A SoundFont will gives you 80's and 90's retro feeling. Version: 1.05 Merry Christmas!

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Public small Work in the Public Domain
Extra considerations: Creative Commons 0 1.0 is a type of Public Domain

5
This is cool!
2,065
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Analog toy effects

by Milton paredes, mpj factoy studios

Uploaded on Oct 02, 2018 (and last updated on Oct 02, 2018)

this soundfont was made in 2004. extrated from a keyring thati haved with crappy analog sound effects, that's remine's me to old gemeny dj mixers from the 90's. Hope you enjoy this old soundfont.

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By small Creative Commons BY 4.0 International
Extra considerations: copyright 2004 mpj Factory studios, quito ecuador.

7
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drive.google.com

Atari 2600 GM Bank

by stgiga, little-scale, drunkenjesus, akwf, Gashisoft, Zandro Reveille

Uploaded on Jul 11, 2019 (and last updated on Apr 17, 2024)

This is a GM bank based on Atari 2600 that uses period accurate samples to reproduce GM tunes as if made on Atari 2600. It uses distortion 3 and distortion 15 plus the bassy wave to span all 128 keys with a note. The drums are AY/YM noise with some overdrive like on Sunsoft 5B mixer. The GM melodic bank sound effects use Ricoh 2A03 noise from the NES. This makes up most of the bank along with the pitching of Atari's 32 pitches recorded from hardware. I, stgiga balanced and...

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By small Creative Commons BY 3.0 Unported
Extra considerations: Use this as you please.

9
This is cool!
Download from
drive.google.com
This sub-7KiB GM soundfont works on all midi players. It uses a 9 sample filtered square wave for melody and a 118 sample filtered periodic Noise wave for drums and sfx. Also note that the square is 11025hz sample rate and the noise is 11025hz sample rate, meaning that one can use it in scenarios of the worst quality possible with no trouble whatsoever. The entire 127 samples of audio data could fit in the wave memory of the Namco 163 Famicom expansion sound chip when ALL ...

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By small Creative Commons BY 3.0 Unported
Extra considerations: You can use this for anything you can think of using this for.

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