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8-Bit Chip

by Michael Picher

Uploaded on Sep 29, 2016 (and last updated on Sep 18, 2019)

Introducing Version 2.0!! SFZ Format Pulse (3 variants), Triangle, and Noise waves Simple keyboard layout "Legato" effect Vibrato, tremolo, slide (portamento), attack, and release controls ​ The goal, when designing "8-Bit Chip", was to create something that was friendly to a musician, rather than a programer. Traditionally, 8-Bit music is created in what can be described as a spreadsheet-like environment, where pitches and effects are coded one at a time. My idea was ...

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All Rights Reserved to Michael Picher
Non-free
Extra considerations: Feel free to use this virtual instrument in any commercial/non-commercial projects!

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Nintendo Soundfont

by hakerg

Uploaded on Sep 22, 2018 (and last updated on Sep 18, 2019)

This soundfont contains samples from GXSCC, nintendo games and FamiTracker and it sounds pretty good. Supports GS and XG

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This is a soundfont for replicating NES Famitracker music with multiple expansion chips enabled as a retro replacement for the bog-standard GM/GS default bank. It's made from only free samples from various banks, in addition to several custom samples. It supports GM and GS with XG SFX and Drums. Many programs were used. If you are needing the second drumset in bank 127 for XG, it's not there because it has limited drum range, and thus isn't XG. Plus Polyphone doesn't like ...

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Wtfpl small Do What The Fuck You Want To Public License 2.0
Extra considerations: Do whatever with this soundfont and make something great with this under these terms unless you are bound by some condition that precludes you from them, at which an exemption is hereby granted. If you are a member of an organization that forbids the prefix license, this following license shall void it: All credit goes to any source material. All credit goes to the parties in the user field, myself included. The authors are not liable for your mistakes. This does not mean that there is no warranty, it just means you cannot force the authors to do your bidding, but you may and should but not must ask contributors who may or may not be an author to do it at their convenience alone. You are free to make music or software with this soundbank and charge money for it, should you desire, but you must keep your derived versions of the bank libre and/or gratis under a reasonable license of any type that aims for freedom in general. You are free to use this in any software you please, including commercial software, just give full and reasonable credit at minimum if possible to the authors involved and be willing to strike off names when it will not impact archival upon request (said archival requirement does not apply when a deadname is being removed or updated, and in this case, the request must proceed), and you are encouraged but not mandated to tangibly support the authors and/or any worthy contributors if you can reasonably do so in some way and you may not be forced into doing so through any measures capable of doing so besides the anti-exploitation part of this license or your own heart. You should but are not forced to provide install instructions in your derivative bank if you feel it is needed or if there is trouble understanding the existing ones, and you should provide complete cooperation and transparency where possible when making and sharing derivatives. You may not use your freedoms granted by this license to hurt the freedoms of others in any way possible, politics included. Your commercial use rights allow usage of the bank to be done infinitely in any song with credit and the optional support clause, but derivative banks of this bank must be released in full under the copyleft terms of this, but binary builds can be charged for, but you must then provide the bank in a format that gives out the source material in a nonbinary fashion as per your choice for releasing the derivative bank as paid software. Patent rights must include all contributors involved in the production. Same with trademarks. Credit and support is all that is needed if you do not mind. You must allow people the rights in this license derivative to keep this work free. If you cannot reasonably use the bank under Free Open Source terms in a corporate setting, such as a game or a studio, you may still use this, but there must be a section in the credits and a link to a download. You may not downgrade the features of this as penalty for not paying something, barring DLC, which must be on-game. You must also not geolock the bank for any reason or promolock the bank unless you are a developer. If you are a developer, your game must not contain malicious code, nor may your system or game updates. Said malicious code cannot even be directed towards anyone for any reason. You may also not hide and hoard changes, you must share them unless prevented by an agreement. You may not use this bank in any kind of discriminatory works of any type. Nor may you harm the authors. You may also not fail to protect users and creators. You may not scam people for this software or any derivatives. You may also not steal this without the attribution clauses and it gets even worse for you legally if you profit off the stolen software without compensation towards those you stole from. You may not breach this unless you have an exception. You may also use this in any auditory works as if it were music/games. Otherwise, all rights reserved unless prohibited on the author's or user side. This bank can be shared with all metadata intact including this license for free totally unlimited unless where prohibited by law. You may not however claim that you yourself made this unless it was a derivative bank. That is art theft and is illegal. Go find someone else to scalp you scammers. And please scrape this using tools that actually work, and archive it whereever the fuck you want it to go under the terms above. Please propagate and share this, though the authors will not force you to. We would love it though, and while you are at it, support us whereever you can find us. This document is by no means perfect and will be updated on our say-so, and by continuing to use this you give us rights to change this agreement in positive ways towards yourself the consumer/creator in need of music (or so we hope). We hope you will download our other stuff and look forward to that hit counter rising!

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Atari 2600 GM Bank

by stgiga, little-scale, drunkenjesus, akwf, Gashisoft, Zandro Reveille

Uploaded on Jul 11, 2019 (and last updated on Apr 17, 2024)

This is a GM bank based on Atari 2600 that uses period accurate samples to reproduce GM tunes as if made on Atari 2600. It uses distortion 3 and distortion 15 plus the bassy wave to span all 128 keys with a note. The drums are AY/YM noise with some overdrive like on Sunsoft 5B mixer. The GM melodic bank sound effects use Ricoh 2A03 noise from the NES. This makes up most of the bank along with the pitching of Atari's 32 pitches recorded from hardware. I, stgiga balanced and...

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By small Creative Commons BY 3.0 Unported
Extra considerations: Use this as you please.

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This sub-7KiB GM soundfont works on all midi players. It uses a 9 sample filtered square wave for melody and a 118 sample filtered periodic Noise wave for drums and sfx. Also note that the square is 11025hz sample rate and the noise is 11025hz sample rate, meaning that one can use it in scenarios of the worst quality possible with no trouble whatsoever. The entire 127 samples of audio data could fit in the wave memory of the Namco 163 Famicom expansion sound chip when ALL ...

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By small Creative Commons BY 3.0 Unported
Extra considerations: You can use this for anything you can think of using this for.

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musical-artifacts.com

FM tone nº 101 from EFFEC.FF

by Dekyo Ongen

Uploaded on Nov 07, 2019 (and last updated on Oct 11, 2020)

Another experimental mini-project. It just is a very small SoundFont that tries to recreate a 4-op FM tone data, which uses the detune parameter (DT). Found in the "EFFEC.FF" FM tone data bank from KAJA's PMD sound driver. I know there's already various SoundFonts with this sound but I tried to recreate it my way. It doesn't sound 100% perfect, but doesn't sound bad either. I think it sounds very decent. It includes two variants, a monophonic and a polyphonic preset. ...

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By small Creative Commons BY 4.0 International
Extra considerations: FM sound driver "P.M.D." (C) by Masahiro Kajihara (KAJA). FMPMD2000 FMP & PMD Music Player (including PMDWin and FMPWin playback libraries) (C) by C60. FM sound generator engine "fmgen" (C) by cisc. Note to people who make SoundFonts. If you wish to add this preset to your SoundFont and you share it, please give credit. Thank you!

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