Jan 03, 2023
(and last updated on Jan 22, 2023)
Soundfont version v1.1 - additional corrections.
As I improve it, SoundFont will be reuploaded, so check back periodically for newer versions.
First of all, many thanks to the original sounds/instruments creators for the sounds used in this SoundFont (see "MatrixSF - instruments, licenses.txt").
Matrix SoundFont is a free, high quality and high balanced sf2 SoundFont, ca. 1 GB in size, GM compatible (partially GS/XG), created primarily due to the desire for a high balanc...
The license for this SoundFont is various and valid as for any individual source (see "MatrixSF - instruments, licenses.txt").
You can use this sounds/instruments respecting the licenses or even create your own SoundFont from this with some modifications (fork) and publish it, but you must also indicate this in the SoundFont name (e.g. "MatrixSF (edited by Mark)", "MatrixSF Mark version"...), put the license/attribution file for the original creators and give the SoundFont for free.
The list of sources of all instruments and the corresponding licenses are ca. 99% correct, because I probably missed a few sounds due to testing from many sources. If any sound/instrument should not be in this SoundFont, please send mail at firstname.lastname@example.org, it will be removed/replaced.
Dec 26, 2022
(and last updated on Jan 28, 2023)
This is my version of Mario Kart: Super Circuit's Music Remastered. This took a while to do (a week and a half maybe) and is now my first sound creation without the use of JummBox.
Reality GMGS Soundfont - Nearly all of the instruments
gm.dls - Square Wave (Used for Race Start (Grand Prix))
Pulses & Noises ripped using GBA Mus Ripper
NOTE: The MIDIs are unchanged, meaning that Channel 10 is still unused.
Slight Fix: Bongo added for SNES Mario Circuit