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SILENT HILL 3 (PS2) MIDIs and SF2s

by Nolann59860

Uploaded on Apr 05, 2023

The midis and sf2 extracted the game SILENT HILL 3 developping by Konami. Im using to extracting KDT+HD and BD to mid and sf2 is Awave Studio

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These files have an unknown license, were obtained from unkown sources or were compiled from third party material.

File content

  • SILENT_HILL_3_MIDI_AND_SF2.zip
    • sh3_bgm_101.mid
    • sh3_bgm_101.sf2
      • 000-000 sh3_bgm_101 0
      • 000-001 sh3_bgm_101 1
      • 000-002 sh3_bgm_101 2
      • 000-003 sh3_bgm_101 3
    • sh3_bgm_102.mid
    • sh3_bgm_102.sf2
      • 000-000 sh3_bgm_102 0
      • 000-001 sh3_bgm_102 1
      • 000-002 sh3_bgm_102 2
      • 000-003 sh3_bgm_102 3
      • 000-004 sh3_bgm_102 4
      • 000-005 sh3_bgm_102 5
      • 000-006 sh3_bgm_102 6
      • 000-007 sh3_bgm_102 7
    • sh3_bgm_103.mid
    • sh3_bgm_103.sf2
      • 000-000 sh3_bgm_103 0
      • 000-001 sh3_bgm_103 1
      • 000-002 sh3_bgm_103 2
      • 000-003 sh3_bgm_103 3
    • sh3_bgm_104.mid
    • sh3_bgm_104.sf2
      • 000-000 sh3_bgm_104 0
      • 000-001 sh3_bgm_104 1
      • 000-002 sh3_bgm_104 2
      • 000-003 sh3_bgm_104 3
      • 000-004 sh3_bgm_104 4
    • sh3_bgm_105.mid
    • sh3_bgm_105.sf2
      • 000-000 sh3_bgm_105 0
      • 000-001 sh3_bgm_105 1
      • 000-002 sh3_bgm_105 2
      • 000-003 sh3_bgm_105 3
      • 000-004 sh3_bgm_105 4
    • sh3_bgm_106.mid
    • sh3_bgm_106.sf2
      • 000-000 sh3_bgm_106 0
      • 000-001 sh3_bgm_106 1
      • 000-002 sh3_bgm_106 2
      • 000-003 sh3_bgm_106 3
    • sh3_bgm_107.mid
    • sh3_bgm_107.sf2
      • 000-000 sh3_bgm_107 0
      • 000-001 sh3_bgm_107 1
      • 000-002 sh3_bgm_107 2
      • 000-003 sh3_bgm_107 3
    • sh3_bgm_108.mid
    • sh3_bgm_108.sf2
      • 000-000 sh3_bgm_108 0
      • 000-001 sh3_bgm_108 1
      • 000-002 sh3_bgm_108 2
    • sh3_bgm_109.mid
    • sh3_bgm_109.sf2
      • 000-000 sh3_bgm_109 0
      • 000-001 sh3_bgm_109 1
      • 000-002 sh3_bgm_109 2
      • 000-003 sh3_bgm_109 3
      • 000-004 sh3_bgm_109 4
      • 000-005 sh3_bgm_109 5
    • sh3_bgm_110.mid
    • sh3_bgm_110.sf2
      • 000-000 sh3_bgm_110 0
      • 000-001 sh3_bgm_110 1
      • 000-002 sh3_bgm_110 2
      • 000-003 sh3_bgm_110 3
      • 000-004 sh3_bgm_110 4
      • 000-005 sh3_bgm_110 5
      • 000-006 sh3_bgm_110 6
    • sh3_bgm_111.mid
    • sh3_bgm_111.sf2
      • 000-000 sh3_bgm_111 0
      • 000-001 sh3_bgm_111 1
      • 000-002 sh3_bgm_111 2
      • 000-003 sh3_bgm_111 3
      • 000-004 sh3_bgm_111 4
      • 000-005 sh3_bgm_111 5
      • 000-006 sh3_bgm_111 6
    • sh3_bgm_01.mid
    • sh3_bgm_01.sf2
      • 000-000 sh3_bgm_01 0
      • 000-001 sh3_bgm_01 1
      • 000-002 sh3_bgm_01 2
      • 000-003 sh3_bgm_01 3
      • 000-004 sh3_bgm_01 4
      • 000-005 sh3_bgm_01 5
      • 000-006 sh3_bgm_01 6
    • sh3_bgm_02.mid
    • sh3_bgm_02.sf2
      • 000-000 sh3_bgm_02 0
      • 000-001 sh3_bgm_02 1
    • sh3_bgm_03.mid
    • sh3_bgm_03.sf2
      • 000-000 sh3_bgm_03 0
      • 000-001 sh3_bgm_03 1
      • 000-002 sh3_bgm_03 2
    • sh3_bgm_100.mid
    • sh3_bgm_100.sf2
      • 000-000 sh3_bgm_100 0
      • 000-001 sh3_bgm_100 1
      • 000-002 sh3_bgm_100 2
      • 000-003 sh3_bgm_100 3
      • 000-004 sh3_bgm_100 4
      • 000-005 sh3_bgm_100 5