Uploaded on Apr 02, 2022 (and last updated on Apr 03, 2022)
Wanna see more Sega Genesis/Mega Drive? Feeling like exploring its sound some more? Here's the SEGAudio soundfont!
This is comprised of old, modified, and completely new instruments using emulated sound hardware from the Sega Genesis/Mega Drive. The primary aim was to get a more acoustic sound out of FM (including drums) and to keep "samples" to a minimum. The instruments were made from DefleMask, and I've built up a good amount of experience using it myself for a good while now. Since this was a soundfont, I also decided to add a little bit of post-processing in Polyphone to take advantage of that while still keeping it somewhat faithful to the original hardware limitations as best as I could (like hard-panning only for example). This was initially made to be used with Sonic Robo Blast 2's MIDI soundtrack, although the soundfont's scope expanded beyond that after testing it with countless midis.
Now for the software to use. If you want to use what I've tested this with (perhaps even to listen to midis in general), then use VirtualMIDISynth. As for getting it to work in SRB2: put it in its "sf2" folder, go to the game's advanced sound settings, set the MIDI player to "Fluidsynth" and then type the soundfont name in the file line right below it (it's case-sensitive and filetype-sensitive by the way). From there, you can then play the game with it (by the way, do check the volume in case it gets loud). I should warn that using it for something like OpenMPT for example won't give the post-processing parts since it takes the samples one at a time instead of the whole thing within the preset, so you'll be dealing with no stereo sound per instrument for example.
(And for the sake of it, I've also made a pixel art SEGAudio cartridge at the enclosed URL.)
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