I'm stgiga, and as for this SoundFont, someone on Reddit asked me to remove the Exclusive Class settings on this bank to allow proper polyphony so I did. The pitch limits are hard to fix because some regions only play on certain pitches, in a segmented way, and while I COULD completely remove pitch limits, god forbid your ears. Even the original is kind of loud. (The JummBox bank, with some exceptions, isn't, and unlike this SoundFont or my Famicom Multichip bank, is compa...
and this is what I call it the virtual bassed, a bass guitar soundfont without a real bass samples, without pcm rompler help, without keyboard or something presampled, only messing with physical modelling
using this ones
Sep 24, 2023
(and last updated on Sep 24, 2023)
Hi!, this is a soundfont of Super Bomberman 5, made with polyphone and a upload from all bomberman soundfonts here.
In case of doubt while using it, I highly recommend using or seeing the source along: the Super Bomberman 2,3,4 and 5 by Dont / YFU, as while I was making this, I've seen that some songs from the original game has some parameters on it to make certain instruments sound diferrent from another
I would make another version with those "modified" instruments
Sep 22, 2023
(and last updated on Sep 22, 2023)
Circa 1930 Hamburg Steinway Concert Grand, Model D recorded at 24 bit, 48 kHz in Rivai D'Arsiè, Italy. 1,443 samples, 24 velocity layers, sampled in minor thirds from the lowest A. 2 round robins. All samples are in 24 bit, 48 kHz .WAV format. The .sfz file has been optimized and properly tested only for liquisfz. An .sfz file including dampers and release noise is available for increased realism. Download 1.6 GB, uncompressed size 4.6 GB.