Oct 01, 2016
(and last updated on Oct 01, 2016)
Just finished a documented Majora's Mask soundfont with audio extracted from the Nintendo 64 version using SubDrag's Nintendo 64 Soundbank Tool V2. I have to thank SubDrag for all the hard work he's put in to making the audio files from games like Majora's Mask so accessible, really solid work.
The Soundfont file contains game audio including all instruments, percussion, ambience, and some NPC sounds categorized by bank number. Should contain about 97-98% of all in-game...
Sep 29, 2016
(and last updated on Sep 18, 2019)
Introducing Version 2.0!!
Pulse (3 variants), Triangle, and Noise waves
Simple keyboard layout
Vibrato, tremolo, slide (portamento), attack, and release controls
The goal, when designing "8-Bit Chip", was to create something that was friendly to a musician, rather than a programer.
Traditionally, 8-Bit music is created in what can be described as a spreadsheet-like environment, where pitches and effects are coded one at a time. My idea was ...
Aug 02, 2016
(and last updated on Aug 02, 2016)
The original Mario Paint sounds in a soundfont, but also packaged in a format ready to be used with the 'Mario Paint Composer' application. Visit http://mariopaintcomposer.proboards.com for more information.
Jul 23, 2016
(and last updated on Jul 23, 2016)
Also known as Megaman and Bass, this soundfont's full of surprisingly rich synth sounds (the synth voice is a favorite), jazzy keys, and raucous guitars. Perfect for everything from high-octane fusion jams to low-key synth jazz. So good.
After looking around everywhere for this soundfont I noticed 2 things:
It was nowhere to be found!
So many people wanted one!
SO I took the liberty of figuring out how to make a sound font and went to work.
This is what came out! I tried to include just about everything I could discern as being different because that got hard to tell after awhile but I think I just got about everything.
I got just about as many sfx as I do instruments so there is a lot of fun and cre...