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Organs Pack #3

by Strix Soundfont Team

Uploaded on Oct 03, 2019 (and last updated on Oct 03, 2019)

9 full organs.

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Gpl small GNU General Public License v3.0
Extra considerations: As a special exception, if you create a composition which uses these sounds, and mix these sounds or unaltered portions of these sounds into the composition, these sounds do not by themselves cause the entire composition as a whole to be covered by the GNU General Public License. This exception does not however invalidate any other reasons why the composition might be covered by the GNU General Public License. If you modify these sounds, you may extend this exception to your version of the sounds, but you are not obligated to do so. If you do not wish to do so, delete this exception statement from your version.

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855
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Power Piggs of the Dark Age (SNES) Soundfont

by 48 LAC

Uploaded on Sep 27, 2019 (and last updated on Jan 14, 2020)

Very, very small but very, very good soundfont, only 4 instruments. Update: Added a new Hi Hat sample.

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By small Creative Commons BY 3.0 Unported
Extra considerations: Radical Software, Titus Software

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1,599
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Marko's Magic Football (SNES) Soundfont

by 48 LAC

Uploaded on Sep 10, 2019 (and last updated on Dec 25, 2019)

A Soundfont with all the instrument samples from Domark and Acclaim's 1995 Megadrive/Genesis port to SNES: Marko's Magic Football! Very unique sounding samples, a bit muffled but whatever. Update 1: Added 2 new choir samples and made some other small changes. Update 2: Made some small changes.

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By small Creative Commons BY 3.0 Unported
Extra considerations: Domark Software, Acclaim, Climax

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TrianGMGS Soundfont

by Thomas K.

Uploaded on Sep 02, 2019 (and last updated on May 11, 2020)

This is intended to be an orchestral soundfont for GM (General MIDI), compiled from various other soundfonts. The reason being is that I couldn't find a decent orchestral GM soundfont (for my needs), so I decided to compile my own by carefully picking samples from other sources. Feel free to use this for whatever you want to, but remember that these samples aren't mine, so it's all a grey area. Update: Added 309 GS patches. The GM only version can still be downloaded fro...

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Licensing Gray Area
These files have an unknown license, were obtained from unkown sources or were compiled from third party material.
Extra considerations: I don't own or made these sounds, only compiled them from various sources.

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2,215
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NES Sunsoft DPCM Bass Soundfont

by Lil'Alien

Uploaded on Jul 31, 2019 (and last updated on Sep 22, 2019)

Audio Demo: https://soundcloud.com/user-547391072-681396069/sunsoft-bass-soundfont-demo/s-24GtN Here's a soundfont of the bass instrument used in many Sunsoft NES games, such as Mr. Gimmick, Gremlins 2, and Journey To Silius. There are two versions of the same instrument, one with pitch distortion (to stay true to the way samples were pitched on the NES) and one without (which is called 'PC' in the soundfont). The samples used come directly from FamiTracker, so they're pr...

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Licensing Gray Area
These files have an unknown license, were obtained from unkown sources or were compiled from third party material.

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2,874
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Proteus GM soundfont

by SonicLover 19

Uploaded on Jul 24, 2019 (and last updated on Dec 17, 2019)

I found this Proteus GM soundfont in someone's soundfont collection and decided it would make a great artifact. Not made by me.

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Licensing Gray Area
These files have an unknown license, were obtained from unkown sources or were compiled from third party material.

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Crisis 3.51 GM Soundfont [UNOFFICIAL UPDATE FROM CrisisGeneralMidi3.01.sf2]

by SonicLover 19

Uploaded on Jul 24, 2019 (and last updated on Dec 17, 2019)

Crisis 3.51 GM soundfont not made by me. I just wanted to upload it here as an essential Musical Artifact. Original by Chris 'Crisis' Maricourt; Edit [Shared by ZSF]

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Licensing Gray Area
These files have an unknown license, were obtained from unkown sources or were compiled from third party material.

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This sub-7KiB GM soundfont works on all midi players. It uses a 9 sample filtered square wave for melody and a 118 sample filtered periodic Noise wave for drums and sfx. Also note that the square is 11025hz sample rate and the noise is 11025hz sample rate, meaning that one can use it in scenarios of the worst quality possible with no trouble whatsoever. The entire 127 samples of audio data could fit in the wave memory of the Namco 163 Famicom expansion sound chip when ALL ...

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By small Creative Commons BY 3.0 Unported
Extra considerations: You can use this for anything you can think of using this for.

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Atari 2600 GM Bank

by stgiga+littlescale+drunkenjesus+akwf+gashisoft+zandroreville

Uploaded on Jul 11, 2019 (and last updated on Sep 22, 2019)

This is a GM bank based on atari 2600 that uses period accurate samples to reproduce gm tunes as if made on atari2600. It uses distortion 3 and distortion 15 plus the bassy wave to span all 128 keys with a note. The drums are AY/YM noise with some overdrive like on Sunsoft 5B mixer. The GM melodic bank sound effects use Ricoh 2A03 noise from the nes. This makes up most of the bank along with the pitching of atari's 32 pitches recorded from hardware. I, stgiga balanced and ...

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By small Creative Commons BY 3.0 Unported
Extra considerations: Use this as you please.

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